Every Saturday I publish a report reflecting on the previous week. These reflections exist to demonstrate my progress, share my experiences and help transfer what I learn to others.
The Past Week
Character controller and mecanim scripting done! 😀 The programming for SHIFT is almost complete and the remaining work is mostly art and level design. Although my part is more or less finished, I’ll be helping out the other team members with their own work as needed. However, not the upcoming week as I’m preparing a mini game design workshop I’ll be holding for IGN’s convention next Saturday, as well as a showcase for BGD. If you’re in Bahrain next weekend, make sure to drop by and say hello!
Beside working on the game, I’ve been doing some maintenance on the website. Main change would be setting up my new Monthly Newsletter. I realize 1 or 2 emails per week for each post posted is a bit much, so I decided to create a monthly newsletter to be sent out the last day of every month, and perhaps give exclusive tips for subscribers. You can subscribe here:
I’ll be preparing my workshop for IGN next week, and plan on redesigning the website a bit. Mainly the home page, to make it more attractive. I also have some posts coming up that would be especially helpful for beginner game developers, and plan on making such posts regular from now on, so stay tuned!
I hope you enjoyed my post! As always, comments are encouraged and welcomed. Cheers!
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