Posts Tagged ‘gam jam’

Monthly Reflection #9 – Refocusing on UE4 and Going to USA

Written by Zainab Al-Ansari on . Posted in Blog, Reflections

Every last working day of the current month I publish a report reflecting on the previous month. These reflections exist to demonstrate my progress, share my experiences and help transfer what I learn to others.

The Past Month

This November I took time off to prepare for the Bahrain Game Jam 2018, simplified my schedule, tapped into my investments to refocus on learning UE4 and applied for Train Jam 2019’s diversity program.

I’m writing this reflection a bit late because of the game jam ending on 1st of December, and the subsequent chaos that I needed to clear up first.

Against Sahara – Current Status

Didn’t work on the game this month, and have decided to postpone development for awhile and fully focus on simply learning UE4.

I needed to do this move sooner but what stopped me is my lack of cash savings which would’ve lasted me a couple more months at most.

But since then, I decided to cash in my stocks and bonds.

This will cover another year of living expenses, and allow me to focus on improving my UE4 skills and wait on releasing a game just yet.

Learning UE4 – Going Deeper

I have spent this past month mostly reworking my UE4 workflow and upgrading my UE4 development skills.

The difference showed in my Bahrain Game Jam 2018 (BGJ18)’s entry, where if you compare to my previous solo jam entries the upgrade in production values is quite clear.

This is a gameplay video of my BGJ18 solo entry from end of November:

This is a screenshot of my Global Game Jam 2018 solo entry from January:

You can download both and play them to see the difference from here:

Simplifying my Schedule

I’ve decided to let go of “gym day”, and instead start the week every Sunday by studying the business side of things and doing research, while the rest of the week to be spent on whatever project am working on, whether a learning project or a commercial game.

Instead, I’m now doing shorter, more-intense bursts of exercise throughout the day, everyday and don’t count it towards my work schedule.

Applying to Train Jam 2019’s Diversity Program

A couple of weeks ago I saw the application for Train Jam’s diversity program just 2 hours before deadline, and signed up straight away.

The team behind the initiative have accepted me into the program, am going to Chicago and San Francisco on March 2019 if God wills it.

Two of the most difficult aspects of game development in Bahrain and in the region in general, is the severe lack of quality education and access to experienced devs and game publishers or game investors.

Participating in Train Jam as well as attending the Game Developer’s Conference will give me access to all of these!.

Needless to say I’m very excited, and grateful for the opportunity as the game developers community in Bahrain has been trying, and unfortunately failing, to kick-start an industry here and go beyond hobby projects for 6 years and counting, but this might finally be the catalyst towards a real industry here (hopefully).

What’s Next: Going More Advanced in UE4

I’m working on a small 3rd person survival game and plan on working on it throughout December, while going back to Against Sahara afterwards.

This ends this month’s report, hope you enjoyed and if you have any feedback please comment below 🙂 .

The Minimalist Lifestyler Screenshot

Monthly Reflection #6 – I Love Game Jams!

Written by Zainab Al-Ansari on . Posted in Blog, Reflections

Every last working day of the current month I publish a report reflecting on the previous month. These reflections exist to demonstrate my progress, share my experiences and help transfer what I learn to others.

The Past Month

During August I worked on my current flagship project Against Sahara, participated in the Zanga Game Jam 2018 and reviewed my work schedule to come up with something better.

Against Sahara – Current Status

I’ve bought domain name againstsahara.com for its future marketing website (nothing there yet), and I’m in the middle of finalizing the game’s design after building prototypes and testing.

I should be finalizing the design (concept/story/game rules/art/etc.) by 6th September next week.

Zanga Game Jam

The 2018th edition of the Zanga Game Jam happened from Friday 17th to Sunday 19th and we had a local site at Corporate Hub 9 in Amwaj Lagoon – Muharraq.

I joined in with a couple of new devs and built with them The Minimalist Lifestyler around the theme Minimalism.

The Minimalist Lifestyler Screenshot

The Minimalist Lifestyler Screenshot

This jam is the 4th I’ve joined in the past 12 months, and I don’t plan on stopping anytime soon!.

They’re an awesome way to meet and work with new people and play around with fresh ideas 😀 .

New Weekly Schedule for a Healthier Self

I felt like my growth was stagnating and my health was deteriorating slightly, so I decided to experiment with a new weekly schedule.

Starting from last work week of August (26th – 30th), instead of small blocks per day for various activities I separated the week into blocks.

On Sunday it’s Gym Day, when I focus entirely on exercise

Monday is Study Day, where I focus on improving existent skills and learning new ones (currently learning Houdini).

From Tuesday to Thursday is project work, which is mainly business activities for Z’s Laboratories and Against Sahara for now.

The effects so far are promising!, starting the week with heavy exercise left me energized for the rest of the week, and dedicating a specific day(s) for study and work made me more focused and ended up a bit more productive than usual.

But it might just be due to excitement of the change so won’t know for sure till I review results during next month’s reflection.

What’s Next: Learning Houdini & Building Digital Demo of Against Sahara

I’m going through Houdini’s official “Houdini Fundamentals” book at the moment, and plan to complete it by end of September.

I wish to make my own assets for my games and chose Houdini as my tool of choice, so this is in preparation for making Against Sahara’s art.

Once I finalize the game’s design, I’ll start building the final version of the game, starting with a story-less and art-less demo.

This ends this month’s report, hope you enjoyed and if you have any feedback please comment below 🙂 .

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